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Aminet 43 (2001)(GTI - Schatztruhe)[!][Jun 2001].iso
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k_info.txt
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Text File
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2001-04-29
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44KB
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3,682 lines
# File: k_info.txt
# This file is used to initialize the "lib/raw/k_info.raw" file, which is
# used to initialize the "object kind" information for the Angband game.
# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/raw/k_info.raw" file.
# Available slots:
# 30, 46, 47, 111, 112, 117, 121, 440-479 (reserved???), 539-575
# XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.
# The old "MULTI_HUED" objects are now "violet", and no other object
# is violet, so all six violet objects can be made "multi-hued", though
# this would be a heinous hack. XXX XXX
# Note that object zero is used for the "stack" picture (unused).
# Version stamp (required)
V:2.8.1
##### Something special #####
N:0:something
G:&:w
##### Mushrooms #####
N:1:Blindness
G:,:d
I:80:1:500
W:5:0:1:0
A:5/1
N:2:Paranoia
G:,:d
I:80:2:500
W:5:0:1:0
A:5/1
N:3:Confusion
G:,:d
I:80:3:500
W:5:0:1:0
A:5/1
N:4:Hallucination
G:,:d
I:80:4:500
W:10:0:1:0
A:10/1
N:5:Cure Poison
G:,:d
I:80:12:500
W:10:0:1:60
A:10/1
N:6:Cure Blindness
G:,:d
I:80:13:500
W:10:0:1:50
A:10/1
N:7:Cure Paranoia
G:,:d
I:80:14:500
W:10:0:1:25
A:10/1
N:8:Cure Confusion
G:,:d
I:80:15:500
W:10:0:1:50
A:10/1
N:9:Weakness
G:,:d
I:80:6:500
W:10:0:1:0
A:10/1
P:0:5d5:0:0:0
N:10:Unhealth
G:,:d
I:80:10:500
W:15:0:1:50
A:15/1
P:0:10d10:0:0:0
N:11:Restore Constitution
G:,:d
I:80:18:500
W:20:0:1:350
A:20/1
N:12:Restoring
G:,:d
I:80:19:500
W:20:0:1:1000
A:20/8:30/4:40/1
N:13:Stupidity
G:,:d
I:80:8:500
W:15:0:1:0
A:15/1
N:14:Naivety
G:,:d
I:80:9:500
W:15:0:1:0
A:15/1
N:15:Poison
G:,:d
I:80:0:500
W:5:0:1:0
A:5/1:5/1
P:0:4d4:0:0:0
N:16:Sickness
G:,:d
I:80:7:500
W:10:0:1:0
A:10/1
P:0:4d4:0:0:0
N:17:Paralysis
G:,:d
I:80:5:500
W:20:0:1:0
A:20/1
N:18:Restore Strength
G:,:d
I:80:17:500
W:20:0:1:350
A:20/1
N:19:Disease
G:,:d
I:80:11:500
W:20:0:1:50
A:20/1
P:0:10d10:0:0:0
N:20:Cure Serious Wounds
G:,:d
I:80:16:500
W:15:0:2:75
A:15/1
##### Normal Food #####
N:21:& Ration~ of Food
G:,:U
I:80:35:5000
W:0:0:10:3
A:0/1:5/1:10/1
N:22:& Hard Biscuit~
G:,:U
I:80:32:500
W:0:0:2:1
N:23:& Strip~ of Venison
G:,:u
I:80:33:1500
W:0:0:2:2
N:24:& Slime Mold~
G:,:o
I:80:36:3000
W:1:0:5:2
A:1/1
N:25:& Piece~ of Elvish Waybread
G:,:B
I:80:37:5000
W:5:0:1:10
A:5/1:10/1:20/1
N:26:& Pint~ of Fine Ale
G:,:y
I:80:38:500
W:0:0:5:1
N:27:& Pint~ of Fine Wine
G:,:r
I:80:39:1000
W:0:0:10:2
# The new axe types really belong down with the other axes under Polearms
N:28:& Hatchet~
G:/:s
I:23:2:0
W:3:0:30:20
A:3/1:23/1
P:0:1d5:0:0:0
F:SHOW_MODS
N:29:& Cleaver~
G:/:s
I:23:6:0
W:5:0:110:150
A:5/1:25/1
P:0:2d4:0:0:0
F:SHOW_MODS
##### Edged Weapons #####
#N:30:
N:31:& Bastard Sword~
G:|:W
I:24:21:0
W:20:0:140:350
A:20/1
P:0:3d4:0:0:0
F:SHOW_MODS
N:32:& Scimitar~
G:|:W
I:24:18:0
W:15:0:150:325
A:15/1
P:0:2d6:0:0:0
F:SHOW_MODS
N:33:& Tulwar~
G:|:W
I:24:15:0
W:10:0:110:200
A:10/1
P:0:2d4:0:0:0
F:SHOW_MODS
N:34:& Broad Sword~
G:|:W
I:24:16:0
W:11:0:150:250
A:11/1:16/1
P:0:2d5:0:0:0
F:SHOW_MODS
N:35:& Short Sword~
G:|:W
I:24:10:0
W:5:0:70:50
A:5/1
P:0:2d3:0:0:0
F:SHOW_MODS
N:36:& Blade~ of Chaos
G:|:v
I:24:30:0
W:70:0:250:4000
A:70/8
P:0:6d5:0:0:0
F:CHAOTIC | RES_CHAOS | SHOW_MODS
N:37:& Two-Handed Sword~
G:|:W
I:24:25:0
W:30:0:200:775
A:30/1:40/1
P:0:3d6:0:0:0
F:SHOW_MODS
N:38:& Dirk~
G:|:W
I:24:5:0
W:2:0:30:25
A:2/1
P:0:1d5:0:0:0
F:SHOW_MODS
N:39:& Cutlass~
G:|:W
I:24:12:0
W:8:0:90:80
A:8/1
P:0:1d8:0:0:0
F:SHOW_MODS
N:40:& Executioner's Sword~
G:|:r
I:24:28:0
W:40:0:230:850
A:40/1
P:0:4d5:0:0:0
F:SHOW_MODS
N:41:& Katana~
G:|:W
I:24:20:0
W:25:0:120:400
A:25/1
P:0:3d4:0:0:0
F:SHOW_MODS
N:42:& Long Sword~
G:|:W
I:24:17:0
W:13:0:130:300
A:13/1:20/1
P:0:2d5:0:0:0
F:SHOW_MODS
N:43:& Dagger~
G:|:W
I:24:4:0
W:0:0:12:10
A:0/1:5/1:10/1:20/1
P:0:1d4:0:0:0
F:SHOW_MODS
N:44:& Rapier~
G:|:W
I:24:7:0
W:4:0:40:50
A:4/1
P:0:1d6:0:0:0
F:SHOW_MODS
N:45:& Sabre~
G:|:W
I:24:11:0
W:7:0:50:70
A:7/1
P:0:1d7:0:0:0
F:SHOW_MODS
#N:46:
#N:47:
##### Hafted Weapons #####
N:48:& Ball-and-Chain~
G:\:D
I:21:6:0
W:8:0:150:175
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS
N:49:& Whip~
G:\:D
I:21:2:0
W:3:0:30:35
A:3/1:23/1
P:0:1d5:0:0:0
F:SHOW_MODS
N:50:& Flail~
G:\:D
I:21:13:0
W:15:0:150:350
A:15/1:35/1
P:0:2d6:0:0:0
F:SHOW_MODS
N:51:& Two-Handed Flail~
G:\:y
I:21:18:0
W:45:0:250:600
A:45/1:65/1
P:0:3d6:0:0:0
F:SHOW_MODS
N:52:& Morning Star~
G:\:D
I:21:12:0
W:15:0:160:400
A:15/1:35/1
P:0:3d4:0:0:0
F:SHOW_MODS
N:53:& Mace~
G:\:D
I:21:5:0
W:7:0:140:275
A:7/1:27/1
P:0:2d5:0:0:0
F:SHOW_MODS
N:54:& Quarterstaff~
G:\:U
I:21:3:0
W:5:0:100:200
A:5/1:25/1
P:0:1d8:0:0:0
F:SHOW_MODS
N:55:& War Hammer~
G:\:D
I:21:8:0
W:9:0:130:250
A:9/1:29/1
P:0:3d3:0:0:0
F:SHOW_MODS
N:56:& Lead-Filled Mace~
G:\:D
I:21:15:0
W:20:0:180:500
A:20/1:40/1
P:0:3d5:0:0:0
F:SHOW_MODS
N:57:& Mace~ of Disruption
G:\:v
I:21:30:0
W:70:0:300:4500
A:70/8
P:0:8d5:0:0:0
F:SLAY_UNDEAD | SHOW_MODS
N:58:& Sledgehammer~
G:\:B
I:21:10:1
W:10:0:150:325
A:10/1:30/1
P:0:2d5:0:0:0
F:TUNNEL | SHOW_MODS
##### Polearms & Axes #####
N:59:& Beaked Axe~
G:/:s
I:23:10:0
W:10:0:160:400
A:10/1:30/1
P:0:2d6:0:0:0
F:SHOW_MODS
N:60:& Glaive~
G:/:s
I:22:13:0
W:15:0:190:425
A:15/1:35/1
P:0:3d5:0:0:0
F:SHOW_MODS
N:61:& Halberd~
G:/:s
I:22:15:0
W:20:0:170:375
A:20/1:40/1
P:0:3d4:0:0:0
F:SHOW_MODS
N:62:& Awl-Pike~
G:/:s
I:22:4:0
W:8:0:130:275
A:8/1:28/1
P:0:2d4:0:0:0
F:SHOW_MODS
N:63:& Pike~
G:/:s
I:22:8:0
W:10:0:150:350
A:10/1:30/1
P:0:2d5:0:0:0
F:SHOW_MODS
N:64:& Spear~
G:/:s
I:22:2:0
W:5:0:50:50
A:5/1:25/1
P:0:1d6:0:0:0
F:SHOW_MODS
N:65:& Trident~
G:/:y
I:22:5:0
W:6:0:70:120
A:6/1:26/1
P:0:1d7:0:0:0
F:SHOW_MODS
N:66:& Lance~
G:/:s
I:22:20:0
W:20:0:300:225
A:20/1:40/1
P:0:4d5:0:0:0
F:SHOW_MODS
N:67:& Great Axe~
G:/:s
I:23:25:0
W:25:0:230:500
A:25/1:45/1
P:0:3d6:0:0:0
F:SHOW_MODS
N:68:& Battle Axe~
G:/:s
I:23:22:0
W:15:0:180:335
A:15/1:35/1
P:0:2d8:0:0:0
F:SHOW_MODS
N:69:& Lochaber Axe~
G:/:D
I:23:28:0
W:35:0:260:750
A:35/1:55/1
P:0:3d8:0:0:0
F:SHOW_MODS
N:70:& Broad Axe~
G:/:s
I:23:11:0
W:12:0:170:300
A:12/1:32/1
P:0:2d7:0:0:0
F:SHOW_MODS
N:71:& Scythe~
G:/:s
I:22:17:0
W:30:0:250:600
A:30/1:50/1
P:0:5d3:0:0:0
F:SHOW_MODS
N:72:& Scythe~ of Slicing
G:/:r
I:22:30:0
W:70:0:250:4000
A:70/8
P:0:10d3:0:0:0
F:SHOW_MODS | VORPAL
##### Bows, Crossbows, Slings #####
N:73:& Short Bow~
G:}:U
I:19:12:0
W:3:0:30:50
A:3/1
F:SHOW_MODS
N:74:& Long Bow~
G:}:U
I:19:13:0
W:10:0:40:120
A:10/1
F:SHOW_MODS
N:75:& Light Crossbow~
G:}:s
I:19:23:0
W:15:0:110:140
A:15/1
F:SHOW_MODS
N:76:& Heavy Crossbow~
G:}:s
I:19:24:0
W:30:0:200:300
A:30/1
F:SHOW_MODS
N:77:& Sling~
G:}:u
I:19:2:0
W:1:0:5:5
A:1/1
F:SHOW_MODS
##### Missiles #####
N:78:& Arrow~
G:{:U
I:17:1:0
W:5:0:2:3
A:5/2:20/1
P:0:1d4:0:0:0
F:SHOW_MODS
N:79:& Seeker Arrow~
G:{:G
I:17:2:0
W:55:0:2:20
A:55/2
P:0:4d4:0:0:0
F:SHOW_MODS
N:80:& Bolt~
G:{:s
I:18:1:0
W:10:0:3:4
A:10/2:30/1
P:0:1d5:0:0:0
F:SHOW_MODS
N:81:& Seeker Bolt~
G:{:B
I:18:2:0
W:65:0:3:25
A:65/4
P:0:4d5:0:0:0
F:SHOW_MODS
N:82:& Rounded Pebble~
G:{:s
I:16:0:0
W:0:0:4:1
A:0/1
P:0:1d2:0:0:0
F:SHOW_MODS
N:83:& Iron Shot~
G:{:s
I:16:1:0
W:3:0:5:2
A:3/2
P:0:1d3:0:0:0
F:SHOW_MODS
##### Shovels and Picks #####
N:84:& Shovel~
G:\:s
I:20:1:1
W:5:0:60:10
A:5/1
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE
N:85:& Gnomish Shovel~
G:\:G
I:20:2:2
W:20:0:60:100
A:20/2
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE
N:86:& Dwarven Shovel~
G:\:B
I:20:3:3
W:40:0:120:200
A:40/2
P:0:1d5:0:0:0
F:SHOW_MODS | TUNNEL | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE
N:87:& Pick~
G:\:s
I:20:4:1
W:10:0:150:50
A:10/1
P:0:1d6:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE
N:88:& Orcish Pick~
G:\:g
I:20:5:2
W:30:0:150:300
A:30/2
P:0:1d6:0:0:0
F:SHOW_MODS | TUNNEL | HIDE_TYPE
N:89:& Dwarven Pick~
G:\:b
I:20:6:3
W:50:0:200:600
A:50/2
P:0:1d7:0:0:0
F:SHOW_MODS | TUNNEL | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE
##### Armour #####
N:90:& Elven Cloak~
G:(:G
I:35:2:0
W:30:0:5:1500
A:30/4
P:4:0d0:0:0:4
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
F:STEALTH | SEARCH
N:91:& Pair~ of Soft Leather Boots
G:]:U
I:30:2:0
W:3:0:20:7
A:3/1
P:2:1d1:0:0:0
N:92:& Pair~ of Hard Leather Boots
G:]:U
I:30:3:0
W:5:0:40:12
A:5/1
P:3:1d1:0:0:0
N:93:& Pair~ of Metal Shod Boots
G:]:s
I:30:6:0
W:20:0:80:50
A:20/1
P:6:1d1:0:0:0
N:94:& Hard Leather Cap~
G:]:u
I:32:2:0
W:3:0:15:12
A:3/1
P:2:0d0:0:0:0
N:95:& Metal Cap~
G:]:s
I:32:3:0
W:10:0:35:30
A:10/1
P:3:1d1:0:0:0
N:96:& Iron Helm~
G:]:s
I:32:5:0
W:20:0:75:75
A:20/1
P:5:1d3:0:0:0
N:97:& Steel Helm~
G:]:W
I:32:6:0
W:40:0:60:200
A:40/1
P:6:1d3:0:0:0
N:98:& Iron Crown~
G:]:s
I:33:10:0
W:45:0:20:500
A:45/1
P:0:1d1:0:0:0
N:99:& Golden Crown~
G:]:y
I:33:11:0
W:45:0:30:1000
A:45/1
P:0:1d1:0:0:0
F:IGNORE_ACID
N:100:& Jewel Encrusted Crown~
G:]:v
I:33:12:0
W:50:0:40:2000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID
N:101:& Robe~
G:(:b
I:36:2:0
W:1:0:20:5
A:1/1:50/1
P:2:0d0:0:0:0
N:102:& Filthy Rag~
G:(:D
I:36:1:0
W:0:0:20:1
A:0/1
P:1:0d0:0:0:-1
N:103:Soft Leather Armour~
G:(:U
I:36:4:0
W:3:0:80:20
A:3/1
P:4:0d0:0:0:0
N:104:Soft Studded Leather~
G:(:U
I:36:5:0
W:5:0:90:40
A:5/1
P:5:1d1:0:0:0
N:105:Hard Leather Armour~
G:(:U
I:36:6:0
W:7:0:100:100
A:7/1
P:6:1d1:-1:0:0
N:106:Hard Studded Leather~
G:(:U
I:36:7:0
W:10:0:110:150
A:10/1
P:7:1d2:-1:0:0
N:107:Leather Scale Mail~
G:(:U
I:36:11:0
W:15:0:140:400
A:15/1
P:11:1d1:-1:0:0
N:108:Scale Mail~
G:[:s
I:37:3:0
W:20:0:175:600
A:20/1
P:13:1d4:-2:0:0
N:109:Chain Mail~
G:[:s
I:37:4:0
W:25:0:200:750
A:25/1
P:15:1d4:-2:0:0
N:110:Ring Mail~
G:[:s
I:37:1:0
W:15:0:150:500
A:15/1
P:12:1d4:0:0:0
#N:111:
#N:112:
N:113:Metal Brigandine~
G:[:s
I:37:9:0
W:30:0:200:1000
A:30/1
P:18:1d4:-3:0:0
N:114:Partial Plate Armour~
G:[:W
I:37:12:0
W:35:0:240:1200
A:35/1
P:20:1d6:-3:0:0
N:115:Metal Lamellar Armour~
G:[:W
I:37:13:0
W:40:0:250:1300
A:40/1
P:22:1d6:-3:0:0
N:116:Full Plate Armour~
G:[:W
I:37:15:0
W:45:0:300:1400
A:45/1
P:25:2d4:-3:0:0
#N:117:
N:118:Adamantite Plate Mail~
G:[:G
I:37:30:0
W:75:0:400:20000
A:75/8
P:40:2d4:-4:0:0
F:IGNORE_ACID
N:119:Mithril Plate Mail~
G:[:B
I:37:25:0
W:60:0:300:15000
A:60/4
P:35:2d4:-3:0:0
F:IGNORE_ACID
N:120:Mithril Chain Mail~
G:[:B
I:37:20:0
W:50:0:200:7500
A:50/4
P:28:1d4:-1:0:0
F:IGNORE_ACID
#N:121:
# This shield does not belong here
N:122:& Shield~ of Deflection
G:[:B
I:34:10:0
W:70:0:180:15000
A:70/8
P:10:1d1:0:0:10
F:IGNORE_ACID | REFLECT
### The Cloaks ###
N:123:& Cloak~
G:(:g
I:35:1:0
W:1:0:10:3
A:1/1:20/1
P:1:0d0:0:0:0
N:124:& Shadow Cloak~
G:(:D
I:35:6:0
W:60:0:5:7500
A:75/5
P:6:0d0:0:0:4
F:RES_DARK | IGNORE_ACID
### The Gloves ###
N:125:& Set~ of Leather Gloves
G:]:U
I:31:1:0
W:1:0:5:3
A:1/1
P:1:0d0:0:0:0
N:126:& Set~ of Gauntlets
G:]:U
I:31:2:0
W:10:0:25:35
A:10/1
P:2:1d1:0:0:0
N:127:& Set~ of Cesti
G:]:W
I:31:5:0
W:50:0:40:100
A:50/1
P:5:1d1:0:0:0
### The shields ###
N:128:& Buckler~
G:):U
I:34:2:0
W:3:0:35:30
A:3/1
P:2:1d1:0:0:0
N:129:& Iron Shield~
G:):s
I:34:4:0
W:15:0:120:120
A:15/1
P:4:1d2:0:0:0
N:130:& Wooden Shield~
G:):U
I:34:3:0
W:10:0:65:75
A:10/1
P:3:1d2:0:0:0
N:131:& Steel Shield~
G:):W
I:34:5:0
W:30:0:140:200
A:30/1
P:5:1d3:0:0:0
##### Rings #####
N:132:Strength
G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
F:STR | HIDE_TYPE
N:133:Dexterity
G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
F:DEX | HIDE_TYPE
N:134:Constitution
G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
F:CON | HIDE_TYPE
N:135:Shadows
G:=:d
I:45:25:0
W:100:0:2:30000
A:100/10
F:STEALTH | ACTIVATE | HIDE_TYPE
N:136:Speed
G:=:d
I:45:31:0
W:80:0:2:100000
A:80/1
F:SPEED | HIDE_TYPE
N:137:Searching
G:=:d
I:45:23:0
W:5:0:2:250
A:5/1
F:SEARCH | HIDE_TYPE
N:138:Teleportation
G:=:d
I:45:4:0
W:45:0:2:5000
A:45/6
F:ACTIVATE
N:139:Slow Digestion
G:=:d
I:45:6:0
W:5:0:2:250
A:5/1
F:SLOW_DIGEST | EASY_KNOW
N:140:Resist Fire
G:=:d
I:45:8:0
W:10:0:2:250
A:10/1
F:RES_FIRE | IGNORE_FIRE | EASY_KNOW
N:141:Resist Cold
G:=:d
I:45:9:0
W:10:0:2:250
A:10/1
F:RES_COLD | IGNORE_COLD | EASY_KNOW
N:142:Levitation
G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
F:FEATHER | EASY_KNOW
N:143:Poison Resistance
G:=:d
I:45:20:0
W:45:0:2:15000
A:45/2
F:RES_POIS | EASY_KNOW
N:144:Free Action
G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
F:FREE_ACT | EASY_KNOW
N:145:Weakness
G:=:d
I:45:2:-5
W:5:0:2:0
A:5/1
F:CURSED | STR | HIDE_TYPE
N:146:Flames
G:=:d
I:45:18:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_FIRE | IGNORE_FIRE | ACTIVATE
N:147:Acid
G:=:d
I:45:17:0
W:55:0:2:3500
A:55/1
P:0:0d0:0:0:15
F:RES_ACID | IGNORE_ACID | ACTIVATE
N:148:Ice
G:=:d
I:45:19:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_COLD | IGNORE_COLD | ACTIVATE
N:149:Woe
G:=:d
I:45:0:-5
W:50:0:2:0
A:50/1
F:CURSED | HEAVY_CURSE | AUTO_CURSE | TELEPORT | WIS | CHR | HIDE_TYPE
N:150:Stupidity
G:=:d
I:45:3:-5
W:5:0:2:0
A:5/1
F:CURSED | INT | HIDE_TYPE
N:151:Damage
G:=:d
I:45:29:0
W:20:0:2:500
A:20/1
N:152:Accuracy
G:=:d
I:45:28:0
W:20:0:2:500
A:20/1
N:153:Protection
G:=:d
I:45:16:0
W:10:0:2:500
A:10/1
N:154:Aggravate Monster
G:=:d
I:45:1:0
W:5:0:2:0
A:5/1
F:CURSED | AUTO_CURSE | AGGRAVATE | EASY_KNOW
N:155:See Invisible
G:=:d
I:45:22:0
W:30:0:2:340
A:30/1
F:SEE_INVIS | EASY_KNOW
N:156:Sustain Strength
G:=:d
I:45:10:0
W:30:0:2:750
A:30/1
F:SUST_STR | EASY_KNOW
N:157:Sustain Intelligence
G:=:d
I:45:11:0
W:30:0:2:600
A:30/1
F:SUST_INT | EASY_KNOW
N:158:Sustain Wisdom
G:=:d
I:45:12:0
W:30:0:2:600
A:30/1
F:SUST_WIS | EASY_KNOW
N:159:Sustain Constitution
G:=:d
I:45:13:0
W:30:0:2:750
A:30/1
F:SUST_CON | EASY_KNOW
N:160:Sustain Dexterity
G:=:d
I:45:14:0
W:30:0:2:750
A:30/1
F:SUST_DEX | EASY_KNOW
N:161:Sustain Charisma
G:=:d
I:45:15:0
W:30:0:2:500
A:30/1
F:SUST_CHR | EASY_KNOW
N:162:Slaying
G:=:d
I:45:30:0
W:50:0:2:1750
A:50/2
F:SHOW_MODS
##### Amulets #####
N:163:Brilliance
G:":d
I:40:6:0
W:30:0:3:600
A:30/1
F:INT | WIS | HIDE_TYPE
N:164:Charisma
G:":d
I:40:7:0
W:20:0:3:500
A:20/1
F:CHR | HIDE_TYPE
N:165:Searching
G:":d
I:40:5:0
W:15:0:3:300
A:15/1
F:SEARCH | HIDE_TYPE
# This used to be Amulet of Teleportation. -- Gumby
N:166:Holding
G:":d
I:40:1:0
W:80:0:3:65000
A:80/8
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR
F:IGNORE_ELEC
N:167:Slow Digestion
G:":d
I:40:3:0
W:15:0:3:200
A:15/1
F:SLOW_DIGEST | EASY_KNOW
N:168:Resist Acid
G:":d
I:40:4:0
W:20:0:3:300
A:20/1
F:RES_ACID | IGNORE_ACID | EASY_KNOW
# This used to be Amulet of Adornment. -- Gumby
N:169:Thieves
G:":d
I:40:2:0
W:15:0:3:250
A:15/1
F:STEALTH | HIDE_TYPE
## XXX 170 XXX ##
N:171:the Magi
G:":d
I:40:8:0
W:40:0:3:40000
A:40/8:60/6:80/4:100/2
P:0:0d0:0:0:3
F:FREE_ACT | SEE_INVIS | SEARCH | RES_BLIND | RES_CONF | IGNORE_ELEC
N:172:DOOM
G:":d
I:40:0:-5
W:50:0:3:0
A:50/1
F:CURSED | HEAVY_CURSE | AUTO_CURSE |
F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE
##### Scrolls #####
N:173:Enchant Weapon To-Hit
G:?:d
I:70:17:0
W:15:0:5:125
A:15/1
N:174:Enchant Weapon To-Dam
G:?:d
I:70:18:0
W:15:0:5:125
A:15/1
N:175:Enchant Armour
G:?:d
I:70:16:0
W:15:0:5:125
A:15/1
N:176:Identify
G:?:d
I:70:12:0
W:1:0:5:50
A:1/1:5/1:10/1:30/1
N:177:*Identify*
G:?:d
I:70:13:0
W:20:0:5:750
A:20/2:40/1:60/1:80/1
N:178:Rumour
G:?:d
I:70:51:0
W:1:0:5:10
A:1/1
N:179:Chaos
G:?:d
I:70:50:0
W:100:0:5:10000
A:100/8
F:IGNORE_FIRE | IGNORE_ACID | IGNORE_COLD | IGNORE_ELEC
N:180:Remove Curse
G:?:d
I:70:14:0
W:10:0:5:100
A:10/1:20/2:40/2
N:181:Light
G:?:d
I:70:24:0
W:0:0:5:15
A:0/1:3/1:10/1
N:182:Fire
G:?:d
I:70:48:0
W:50:0:5:1000
A:50/4
F:IGNORE_FIRE
N:183:Ice
G:?:d
I:70:49:0
W:75:0:5:5000
A:75/6
F:IGNORE_COLD
N:184:Summon Monster
G:?:d
I:70:4:0
W:1:0:5:0
A:1/1
N:185:Phase Door
G:?:d
I:70:8:0
W:1:0:5:15
A:1/1
N:186:Teleportation
G:?:d
I:70:9:0
W:10:0:5:40
A:10/1
N:187:Teleport Level
G:?:d
I:70:10:0
W:20:0:5:50
A:20/1
N:188:Monster Confusion
G:?:d
I:70:36:0
W:5:0:5:30
A:5/1
N:189:Magic Mapping
G:?:d
I:70:25:0
W:5:0:5:40
A:5/1
N:190:Runes
G:?:d
I:70:38:0
W:50:0:5:2500
A:50/8:70/6:90/4
N:191:*Remove Curse*
G:?:d
I:70:15:0
W:20:0:5:8000
A:20/4:25/3:50/2:75/1
N:192:Treasure Detection
G:?:d
I:70:26:0
W:0:0:5:15
A:0/1
N:193:Object Detection
G:?:d
I:70:27:0
W:0:0:5:15
A:0/1
N:194:Trap Detection
G:?:d
I:70:28:0
W:5:0:5:35
A:5/1:10/1
# This shield should not be here...
N:195:& Chaos Shield~
G:):v
I:34:8:0
W:50:0:200:8000
A:50/3:60/2:70/2
P:8:1d5:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD | RES_CHAOS
# This axe should not be here...
N:196:& Light War Axe~
G:/:s
I:23:8:0
W:8:0:140:200
A:8/1:28/1
P:0:2d5:0:0:0
F:SHOW_MODS
N:197:Door/Stair Location
G:?:d
I:70:29:0
W:5:0:5:35
A:5/1:10/1:15/1
N:198:Acquirement
G:?:d
I:70:46:0
W:20:0:5:100000
A:20/4
N:199:*Acquirement*
G:?:d
I:70:47:0
W:60:0:5:200000
A:60/6
N:200:Mass Genocide
G:?:d
I:70:45:0
W:50:0:5:1000
A:50/4:80/2
N:201:Detect Invisible
G:?:d
I:70:30:0
W:1:0:5:15
A:1/1
N:202:Aggravate Monster
G:?:d
I:70:1:0
W:5:0:5:0
A:5/1
N:203:Trap Creation
G:?:d
I:70:7:0
W:10:0:5:0
A:10/1
N:204:Trap/Door Destruction
G:?:d
I:70:39:0
W:10:0:5:50
A:10/1
N:205:Artifact Creation
G:?:d
I:70:52:0
W:40:0:5:80000
A:40/10:60/6:80/4
N:206:Recharging
G:?:d
I:70:22:0
W:40:0:5:200
A:40/1
N:207:Genocide
G:?:d
I:70:44:0
W:30:0:5:750
A:30/4:60/2:80/1
N:208:Darkness
G:?:d
I:70:0:0
W:1:0:5:0
A:1/1
N:209:Protection from Evil
G:?:d
I:70:37:0
W:20:0:5:200
A:20/6:40/4:60/2:80/1
N:210:Satisfy Hunger
G:?:d
I:70:32:0
W:5:0:5:10
A:5/1:20/1:50/1:75/1
N:211:Dispel Undead
G:?:d
I:70:42:0
W:20:0:5:200
A:20/2
N:212:*Enchant Weapon*
G:?:d
I:70:21:0
W:50:0:5:500
A:50/1
N:213:Curse Weapon
G:?:d
I:70:3:0
W:50:0:5:0
A:50/1
N:214:*Enchant Armour*
G:?:d
I:70:20:0
W:50:0:5:500
A:50/1:50/1
N:215:Curse Armour
G:?:d
I:70:2:0
W:50:0:5:0
A:50/1
N:216:Summon Undead
G:?:d
I:70:5:0
W:15:0:5:0
A:15/1
N:217:Blessing
G:?:d
I:70:33:0
W:1:0:5:15
A:1/1
N:218:Holy Chant
G:?:d
I:70:34:0
W:10:0:5:40
A:10/1
N:219:Holy Prayer
G:?:d
I:70:35:0
W:25:0:5:80
A:25/1
N:220:Word of Recall
G:?:d
I:70:11:0
W:5:0:5:150
A:5/1
N:221:*Destruction*
G:?:d
I:70:41:0
W:40:0:5:250
A:40/1
##### Potions #####
N:222:Slime Mold Juice
G:!:d
I:75:2:400
W:0:0:4:2
A:0/1
P:0:1d1:0:0:0
N:223:Apple Juice
G:!:d
I:75:1:250
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0
N:224:Water
G:!:d
I:75:0:200
W:0:0:4:1
A:0/1
P:0:1d1:0:0:0
N:225:Strength
G:!:d
I:75:48:0
W:20:0:4:8000
A:20/5:25/3:30/1:35/1
P:0:1d1:0:0:0
N:226:Weakness
G:!:d
I:75:16:0
W:3:0:4:0
A:3/1
P:0:3d12:0:0:0
N:227:Restore Strength
G:!:d
I:75:42:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
N:228:Intelligence
G:!:d
I:75:49:0
W:20:0:4:8000
A:25/5:25/3:30/1:35/1
P:0:1d1:0:0:0
N:229:Stupidity
G:!:d
I:75:17:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0
N:230:Restore Intelligence
G:!:d
I:75:43:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
N:231:Wisdom
G:!:d
I:75:50:0
W:20:0:4:8000
A:25/5:25/3:30/1:35/1
P:0:1d1:0:0:0
N:232:Naivety
G:!:d
I:75:18:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0
N:233:Restore Wisdom
G:!:d
I:75:44:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
N:234:Charisma
G:!:d
I:75:53:0
W:20:0:4:1000
A:20/1:25/1
P:0:1d1:0:0:0
N:235:Ugliness
G:!:d
I:75:21:0
W:20:0:4:0
A:20/1
P:0:1d1:0:0:0
N:236:Restore Charisma
G:!:d
I:75:47:0
W:20:0:4:300
A:20/1
P:0:1d1:0:0:0
N:237:Curing
G:!:d
I:75:61:100
W:18:0:4:350
A:10/1:20/1:40/1:80/1
P:0:1d1:0:0:0
N:238:Invulnerability
G:!:d
I:75:62:0
W:60:0:4:75000
A:60/15:70/10:80/6:100/4
P:0:1d1:0:0:0
N:239:New Life
G:!:d
I:75:63:100
W:30:0:4:15000
A:30/6:60/4:80/1
P:0:1d1:0:0:0
N:240:Cure Serious Wounds
G:!:d
I:75:35:100
W:3:0:4:40
A:3/1
P:0:1d1:0:0:0
N:241:Cure Critical Wounds
G:!:d
I:75:36:100
W:5:0:4:100
A:5/1
P:0:1d1:0:0:0
N:242:Healing
G:!:d
I:75:37:200
W:15:0:4:300
A:15/1:30/1:60/1
P:0:1d1:0:0:0
N:243:Constitution
G:!:d
I:75:52:0
W:20:0:4:8000
A:25/5:25/3:30/1:35/1
P:0:1d1:0:0:0
N:244:Experience
G:!:d
I:75:59:0
W:40:0:4:20000
A:40/2
P:0:1d1:0:0:0
N:245:Sleep
G:!:d
I:75:11:100
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
N:246:Blindness
G:!:d
I:75:7:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
N:247:Booze
G:!:d
I:75:9:50
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
N:248:Poison
G:!:d
I:75:6:0
W:3:0:4:0
A:3/1
P:0:1d1:0:0:0
N:249:Speed
G:!:d
I:75:29:0
W:1:0:4:75
A:1/1:40/1:60/1
P:0:1d1:0:0:0
N:250:Slowness
G:!:d
I:75:4:50
W:1:0:4:0
A:1/1
P:0:1d1:0:0:0
N:251:Dexterity
G:!:d
I:75:51:0
W:20:0:4:8000
A:25/5:25/3:30/1:35/1
P:0:1d1:0:0:0
N:252:Restore Dexterity
G:!:d
I:75:45:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
N:253:Restore Constitution
G:!:d
I:75:46:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
N:254:Lose Memories
G:!:d
I:75:13:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0
N:255:Salt Water
G:!:d
I:75:5:0
W:0:0:4:0
A:0/1
P:0:1d1:0:0:0
N:256:Enlightenment
G:!:d
I:75:56:0
W:25:0:4:800
A:25/1:50/1:100/1
P:0:1d1:0:0:0
N:257:Heroism
G:!:d
I:75:32:0
W:1:0:4:35
A:1/1
P:0:1d1:0:0:0
N:258:Berserk Strength
G:!:d
I:75:33:0
W:3:0:4:100
A:3/1
P:0:1d1:0:0:0
N:259:Boldness
G:!:d
I:75:28:0
W:1:0:4:10
A:1/1
P:0:1d1:0:0:0
N:260:Restore Life Levels
G:!:d
I:75:41:0
W:40:0:4:400
A:40/1
P:0:1d1:0:0:0
N:261:Resist Heat
G:!:d
I:75:30:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
N:262:Resist Cold
G:!:d
I:75:31:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
N:263:Detect Invisible
G:!:d
I:75:25:0
W:3:0:4:50
A:3/1
P:0:1d1:0:0:0
N:264:Slow Poison
G:!:d
I:75:26:0
W:1:0:4:25
A:1/1
P:0:1d1:0:0:0
N:265:Neutralize Poison
G:!:d
I:75:27:0
W:5:0:4:75
A:5/1
P:0:1d1:0:0:0
N:266:Restore Mana
G:!:d
I:75:40:0
W:25:0:4:350
A:25/1
P:0:1d1:0:0:0
N:267:Infra-vision
G:!:d
I:75:24:0
W:3:0:4:20
A:3/1
P:0:1d1:0:0:0
N:268:Resistance
G:!:d
I:75:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
##### Wands #####
# Note : some of the old wands have been taken higher (low level characters
# really need them and they used to be higher in earlier versions...)
N:269:Light
G:-:d
I:65:7:0
W:3:0:10:200
A:3/1
P:0:1d1:0:0:0
N:270:Tame Monster
G:-:d
I:65:17:0
W:20:0:10:1000
A:20/1
P:0:1d1:0:0:0
N:271:Frost Bolts
G:-:d
I:65:19:0
W:20:0:10:800
A:20/1
P:0:1d1:0:0:0
N:272:Fire Bolts
G:-:d
I:65:18:0
W:30:0:10:1000
A:30/1
P:0:1d1:0:0:0
# More common now...
N:273:Stone to Mud
G:-:d
I:65:6:0
W:10:0:10:300
A:10/1:40/1:80/1
P:0:1d1:0:0:0
N:274:Polymorph
G:-:d
I:65:13:0
W:20:0:10:400
A:20/1
P:0:1d1:0:0:0
N:275:Heal Monster
G:-:d
I:65:0:0
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
N:276:Haste Monster
G:-:d
I:65:1:0
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
N:277:Slow Monster
G:-:d
I:65:9:0
W:5:0:10:500
A:2/1
P:0:1d1:0:0:0
N:278:Confuse Monster
G:-:d
I:65:10:0
W:5:0:10:500
A:3/1
P:0:1d1:0:0:0
N:279:Sleep Monster
G:-:d
I:65:8:0
W:5:0:10:500
A:5/1
P:0:1d1:0:0:0
N:280:Drain Life
G:-:d
I:65:12:0
W:50:0:10:1200
A:50/1
P:0:1d1:0:0:0
N:281:Trap/Door Destruction
G:-:d
I:65:5:0
W:10:0:10:100
A:10/1
P:0:1d1:0:0:0
N:282:Magic Missile
G:-:d
I:65:15:0
W:2:0:10:200
A:2/1
P:0:1d1:0:0:0
N:283:Clone Monster
G:-:d
I:65:2:0
W:15:0:10:0
A:15/1
P:0:1d1:0:0:0
N:284:Scare Monster
G:-:d
I:65:11:0
W:10:0:10:500
A:10/4
P:0:1d1:0:0:0
N:285:Teleport Other
G:-:d
I:65:3:0
W:20:0:10:350
A:20/1
P:0:1d1:0:0:0
N:286:Disarming
G:-:d
I:65:4:0
W:20:0:10:700
A:20/1
P:0:1d1:0:0:0
N:287:Lightning Balls
G:-:d
I:65:21:0
W:35:0:10:1200
A:35/1
P:0:1d1:0:0:0
F:IGNORE_ELEC
N:288:Cold Balls
G:-:d
I:65:23:0
W:40:0:10:1500
A:40/1
P:0:1d1:0:0:0
F:IGNORE_COLD
N:289:Fire Balls
G:-:d
I:65:22:0
W:50:0:10:1800
A:50/1
P:0:1d1:0:0:0
F:IGNORE_FIRE
N:290:Stinking Cloud
G:-:d
I:65:14:0
W:5:0:10:400
A:5/1
P:0:1d1:0:0:0
N:291:Acid Balls
G:-:d
I:65:20:0
W:50:0:10:1650
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID
N:292:Wonder
G:-:d
I:65:24:0
W:3:0:10:250
A:3/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# Doesn't belong here...
N:293:Mutation
I:75:54:0
W:20:0:4:5000
A:20/3:40/2:80/1
P:0:1d1:0:0:0
N:294:Acid Bolts
G:-:d
I:65:16:0
W:30:0:10:950
A:30/1
P:0:1d1:0:0:0
N:295:Dragon's Flame
G:-:d
I:65:26:0
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:296:Dragon's Frost
G:-:d
I:65:27:0
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:297:Dragon's Breath
G:-:d
I:65:28:0
W:60:0:10:2400
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:298:Annihilation
G:-:d
I:65:25:0
W:60:0:10:3000
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:299:Rockets
G:-:d
I:65:29:0
W:75:0:10:95000
A:75/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
##### Staffs #####
N:300:Trap Location
G:_:d
I:55:12:0
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
N:301:Treasure Location
G:_:d
I:55:10:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
N:302:Object Location
G:_:d
I:55:11:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
N:303:Teleportation
G:_:d
I:55:4:0
W:20:0:50:2000
A:20/1
P:0:1d2:0:0:0
N:304:Earthquakes
G:_:d
I:55:28:0
W:40:0:50:350
A:40/1
P:0:1d2:0:0:0
N:305:Summoning
G:_:d
I:55:3:0
W:10:0:50:0
A:10/1:50/1
P:0:1d2:0:0:0
N:306:Light
G:_:d
I:55:8:0
W:5:0:50:250
A:5/1
P:0:1d2:0:0:0
N:307:*Destruction*
G:_:d
I:55:29:0
W:50:0:50:2500
A:50/1:70/1
P:0:1d2:0:0:0
N:308:Starlight
G:_:d
I:55:7:0
W:20:0:50:800
A:20/1
P:0:1d2:0:0:0
N:309:Haste Monsters
G:_:d
I:55:2:0
W:10:0:50:0
A:10/1
P:0:1d2:0:0:0
N:310:Slow Monsters
G:_:d
I:55:21:0
W:10:0:50:800
A:10/1
P:0:1d2:0:0:0
N:311:Sleep Monsters
G:_:d
I:55:20:0
W:10:0:50:700
A:10/1
P:0:1d2:0:0:0
N:312:Cure Light Wounds
G:_:d
I:55:16:0
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0
N:313:Detect Invisible
G:_:d
I:55:14:0
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
N:314:Speed
G:_:d
I:55:22:0
W:40:0:50:1000
A:40/1
P:0:1d2:0:0:0
N:315:Slowness
G:_:d
I:55:1:0
W:40:0:50:0
A:40/1
P:0:1d2:0:0:0
N:316:Door/Stair Location
G:_:d
I:55:13:0
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
N:317:Remove Curse
G:_:d
I:55:6:0
W:40:0:50:500
A:40/1
P:0:1d2:0:0:0
# This used to be Detect Evil, but since the Evil you *want* to Detect are
# all Invisible (ie, the various <G>hosts), this staff never really ever
# got used, to my knowledge.
N:318:Detect Monsters
G:_:d
I:55:15:0
W:15:0:50:500
A:15/1
P:0:1d2:0:0:0
N:319:Curing
G:_:d
I:55:17:0
W:25:0:50:1000
A:25/1
P:0:1d2:0:0:0
N:320:Dispel Evil
G:_:d
I:55:24:0
W:50:0:50:1200
A:50/1
P:0:1d2:0:0:0
N:321:Probing
G:_:d
I:55:23:0
W:25:0:50:1500
A:25/1
P:0:1d2:0:0:0
N:322:Darkness
G:_:d
I:55:0:0
W:5:0:50:0
A:5/1:50/1
P:0:1d2:0:0:0
N:323:Genocide
G:_:d
I:55:27:0
W:70:0:50:3500
A:70/4
P:0:1d2:0:0:0
N:324:Power
G:_:d
I:55:25:0
W:70:0:50:4000
A:70/2
P:0:1d2:0:0:0
N:325:the Magi
G:_:d
I:55:19:0
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0
N:326:Perception
G:_:d
I:55:5:0
W:10:0:50:400
A:10/1
P:0:1d2:0:0:0
N:327:Holiness
G:_:d
I:55:26:0
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0
N:328:Enlightenment
G:_:d
I:55:9:0
W:20:0:50:750
A:20/1
P:0:1d2:0:0:0
N:329:Healing
G:_:d
I:55:18:0
W:70:0:50:5000
A:70/2
P:0:1d2:0:0:0
##### Basic Books #####
N:330:[Book of Common Prayer]
G:?:W
I:90:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0
N:331:[High Mass]
G:?:W
I:90:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0
N:332:[Book of the Unicorn]
G:?:w
I:90:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:333:[Blessings of the Grail]
G:?:w
I:90:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:334:[Beginner's Handbook]
G:?:B
I:91:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0
N:335:[Master Sorcerer's Handbook]
G:?:B
I:91:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0
N:336:[Pattern Sorcery]
G:?:b
I:91:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:337:[Grimoire of Power]
G:?:b
I:91:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
##### Chests #####
N:338:& Small wooden chest~
G:~:s
I:7:1:0
W:5:0:250:20
A:5/1
P:0:2d3:0:0:0
N:339:& Large wooden chest~
G:~:s
I:7:5:0
W:15:0:500:60
A:15/2
P:0:2d5:0:0:0
N:340:& Small iron chest~
G:~:s
I:7:2:0
W:25:0:300:100
A:25/1
P:0:2d4:0:0:0
N:341:& Large iron chest~
G:~:s
I:7:6:0
W:35:0:1000:150
A:35/4
P:0:2d6:0:0:0
N:342:& Small steel chest~
G:~:s
I:7:3:0
W:45:0:500:200
A:45/1
P:0:2d4:0:0:0
N:343:& Large steel chest~
G:~:s
I:7:7:0
W:55:0:1000:250
A:55/6
P:0:2d6:0:0:0
N:344:& Ruined chest~
G:~:s
I:7:0:0
W:0:0:250:0
A:75/1
##### Various Stuff #####
N:345:& Iron Spike~
G:~:W
I:5:0:0
W:1:0:5:1
A:1/1
P:0:1d3:0:0:0
N:346:& Wooden Torch~
G:~:u
I:39:0:4000
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0
F:EASY_KNOW
N:347:& Brass Lantern~
G:~:U
I:39:1:7500
W:5:0:50:50
A:5/1
P:0:1d1:0:0:0
F:EASY_KNOW | IGNORE_FIRE
N:348:& Flask~ of oil
G:!:y
I:77:0:7500
W:1:0:10:3
A:1/1
P:0:2d6:0:0:0
N:349:& Empty Bottle~
G:!:w
I:2:1:0
W:0:0:2:0
A:0/1
P:0:1d1:0:0:0
##### Here are the Rods #####
N:350:Havoc
G:-:d
I:66:28:0
W:95:0:15:150000
A:95/10
P:0:1d1:0:0:0
N:351:Door/Stair Location
G:-:d
I:66:1:0
W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0
N:352:Trap Location
G:-:d
I:66:0:0
W:5:0:15:100
A:5/1
P:0:1d1:0:0:0
N:353:Probing
G:-:d
I:66:7:0
W:40:0:15:2000
A:40/2
P:0:1d1:0:0:0
N:354:Recall
G:-:d
I:66:3:0
W:30:0:15:4000
A:30/4
P:0:1d1:0:0:0
N:355:Illumination
G:-:d
I:66:4:0
W:15:0:15:1000
A:15/1
P:0:1d1:0:0:0
N:356:Light
G:-:d
I:66:15:0
W:10:0:15:500
A:10/1
P:0:1d1:0:0:0
N:357:Lightning Bolts
G:-:d
I:66:21:0
W:20:0:15:2000
A:20/1
P:0:1d1:0:0:0
N:358:Frost Bolts
G:-:d
I:66:23:0
W:25:0:15:2500
A:25/1
P:0:1d1:0:0:0
N:359:Fire Bolts
G:-:d
I:66:22:0
W:30:0:15:3000
A:30/1
P:0:1d1:0:0:0
N:360:Polymorph
G:-:d
I:66:19:0
W:30:0:15:1000
A:30/1
P:0:1d1:0:0:0
N:361:Slow Monster
G:-:d
I:66:17:0
W:20:0:15:1000
A:20/1
P:0:1d1:0:0:0
N:362:Sleep Monster
G:-:d
I:66:16:0
W:25:0:15:1200
A:25/1
P:0:1d1:0:0:0
N:363:Drain Life
G:-:d
I:66:18:0
W:75:0:15:3000
A:75/3
P:0:1d1:0:0:0
N:364:Teleport Other
G:-:d
I:66:13:0
W:45:0:15:1400
A:45/2
P:0:1d1:0:0:0
N:365:Disarming
G:-:d
I:66:14:0
W:35:0:15:2100
A:35/1
P:0:1d1:0:0:0
N:366:Lightning Balls
G:-:d
I:66:25:0
W:55:0:15:4000
A:55/1
P:0:1d1:0:0:0
N:367:Cold Balls
G:-:d
I:66:27:0
W:60:0:15:4500
A:60/1
P:0:1d1:0:0:0
N:368:Fire Balls
G:-:d
I:66:26:0
W:75:0:15:5000
A:75/1
P:0:1d1:0:0:0
N:369:Acid Balls
G:-:d
I:66:24:0
W:70:0:15:5500
A:70/1
P:0:1d1:0:0:0
N:370:Acid Bolts
G:-:d
I:66:20:0
W:40:0:15:3500
A:40/1
P:0:1d1:0:0:0
N:371:Enlightenment
G:-:d
I:66:5:0
W:65:0:15:10000
A:65/4
P:0:1d1:0:0:0
N:372:Perception
G:-:d
I:66:2:0
W:50:0:15:13000
A:50/8:75/6:100/4
P:0:1d1:0:0:0
N:373:Curing
G:-:d
I:66:8:0
W:55:0:15:10000
A:55/5
P:0:1d1:0:0:0
N:374:Healing
G:-:d
I:66:9:0
W:80:0:15:20000
A:80/8
P:0:1d1:0:0:0
N:375:Detection
G:-:d
I:66:6:0
W:30:0:15:5000
A:30/6
P:0:1d1:0:0:0
N:376:Restoration
G:-:d
I:66:10:0
W:80:0:15:20000
A:80/10
P:0:1d1:0:0:0
N:377:Speed
G:-:d
I:66:11:0
W:95:0:15:50000
A:95/16
P:0:1d1:0:0:0
##### Special Books (note resistances) #####
N:379:[Call of the Wild]
G:?:G
I:92:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0
N:380:[Nature Mastery]
G:?:G
I:92:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0
N:381:[Nature's Gifts]
G:?:g
I:92:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:382:[Nature's Wrath]
G:?:g
I:92:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:383:[Sign of Chaos]
G:?:R
I:93:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0
N:384:[Chaos Mastery]
G:?:R
I:93:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0
N:385:[Chaos Channels]
G:?:r
I:93:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:386:[Armageddon Tome]
G:?:r
I:93:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:387:[Black Prayers]
G:?:D
I:94:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0
N:388:[Black Mass]
G:?:D
I:94:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0
##### Junk #####
N:389:& Shard~ of Pottery
G:~:r
I:3:3:0
W:0:0:5:0
A:0/1
P:0:1d1:0:0:0
N:390:& Broken Stick~
G:~:r
I:3:6:0
W:0:0:3:0
A:0/1
P:0:1d1:0:0:0
##### Skeletons #####
N:391:& Broken Skull~
G:~:w
I:1:1:0
W:0:0:1:0
A:0/1
P:0:1d1:0:0:0
N:392:& Broken Bone~
G:~:w
I:1:2:0
W:0:0:2:0
A:0/1
P:0:1d1:0:0:0
N:393:& Canine Skeleton~
G:~:w
I:1:4:0
W:1:0:10:0
A:1/1
P:0:1d1:0:0:0
N:394:& Rodent Skeleton~
G:~:w
I:1:3:0
W:1:0:10:0
A:1/1
P:0:1d1:0:0:0
N:395:& Human Skeleton~
G:~:w
I:1:8:0
W:5:0:60:0
A:5/1
P:0:1d2:0:0:0
N:396:& Dwarf Skeleton~
G:~:w
I:1:7:0
W:5:0:50:0
A:5/1
P:0:1d2:0:0:0
N:397:& Elf Skeleton~
G:~:w
I:1:6:0
W:5:0:40:0
A:5/1
P:0:1d2:0:0:0
N:398:& Gnome Skeleton~
G:~:w
I:1:5:0
W:5:0:30:0
A:5/1
P:0:1d2:0:0:0
# The Scarlet Plate Armour of Pan Tang -- see artifact list
N:399:& Scarlet Plate Armour~
G:[:R
I:37:23:0
W:1:0:25:15000
P:30:2d4:-3:0:0
F:INSTA_ART | SHOW_MODS
##### Dragon Scale Mail #####
N:400:Black Dragon Scale Mail~
G:[:D
I:38:1:0
W:40:0:200:30000
A:40/5
P:20:2d4:-2:0:10
F:RES_ACID | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:401:Blue Dragon Scale Mail~
G:[:b
I:38:2:0
W:40:0:200:30000
A:40/5
P:20:2d4:-2:0:10
F:RES_ELEC | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:402:White Dragon Scale Mail~
G:[:w
I:38:3:0
W:30:0:200:20000
A:30/5
P:20:2d4:-2:0:10
F:RES_COLD | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:403:Red Dragon Scale Mail~
G:[:r
I:38:4:0
W:35:0:200:25000
A:35/5
P:20:2d4:-2:0:10
F:RES_FIRE | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:404:Green Dragon Scale Mail~
G:[:g
I:38:5:0
W:60:0:200:60000
A:60/10
P:25:2d4:-2:0:10
F:RES_POIS | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:405:Multi-Hued Dragon Scale Mail~
G:[:v
I:38:6:0
W:70:0:200:100000
A:70/10
P:30:2d4:-2:0:10
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:406:Ethereal Dragon Scale Mail~
G:[:o
I:38:10:0
W:50:0:200:50000
A:50/8
P:25:2d4:-2:0:10
F:RES_LITE | RES_DARK | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:407:Law Dragon Scale Mail~
G:[:B
I:38:12:0
W:60:0:200:65000
A:60/10
P:25:2d4:-2:0:10
F:RES_SOUND | RES_SHARDS | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:408:Bronze Dragon Scale Mail~
G:[:U
I:38:14:0
W:70:0:200:75000
A:70/10
P:30:2d4:-2:0:10
F:RES_CONF | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:409:Gold Dragon Scale Mail~
G:[:y
I:38:16:0
W:60:0:200:60000
A:60/8
P:25:2d4:-2:0:10
F:RES_SOUND | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:410:Chaos Dragon Scale Mail~
G:[:v
I:38:18:0
W:80:0:200:150000
A:80/10
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:411:Balance Dragon Scale Mail~
G:[:v
I:38:20:0
W:90:0:200:200000
A:90/15
P:35:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS | ACTIVATE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:412:Power Dragon Scale Mail~
G:[:v
I:38:30:0
W:100:0:300:350000
A:100/50
P:40:2d4:-3:0:15
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_NETHER |
F:RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK | RES_SHARDS | RES_SOUND |
F:RES_DISEN | RES_CONF | ACTIVATE | IGNORE_ACID | IGNORE_ELEC |
F:IGNORE_FIRE | IGNORE_COLD
N:413:& Dragon Helm~
G:]:G
I:32:7:0
W:80:0:50:10000
A:80/4
P:8:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
N:414:& Dragon Shield~
G:[:G
I:34:6:0
W:70:0:150:10000
A:80/4
P:6:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD
##### Extra potions #####
N:415:Death
G:!:d
I:75:23:0
W:55:0:4:0
A:55/4
P:0:20d20:0:0:0
N:416:Ruination
G:!:d
I:75:15:0
W:40:0:4:0
A:40/8
P:0:20d20:0:0:0
N:417:Detonations
G:!:d
I:75:22:0
W:60:0:4:10000
A:60/8
P:0:25d25:0:0:0
N:418:Augmentation
G:!:d
I:75:55:0
W:35:0:4:30000
A:35/5
P:0:1d1:0:0:0
N:419:*Healing*
G:!:d
I:75:38:0
W:40:0:4:1500
A:40/4:60/2:80/1
P:0:1d1:0:0:0
N:420:Life
G:!:d
I:75:39:0
W:60:0:4:5000
A:60/4:100/2
P:0:1d1:0:0:0
N:421:Self Knowledge
G:!:d
I:75:58:0
W:20:0:4:1000
A:20/1
P:0:1d1:0:0:0
N:422:*Enlightenment*
G:!:d
I:75:57:0
W:70:0:4:40000
A:70/2
P:0:1d1:0:0:0
N:423:[Black Channels]
G:?:v
I:94:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:424:[Necronomicon]
G:?:v
I:94:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:425:Fear Resistance
G:=:d
I:45:38:0
W:10:0:2:300
A:10/2
F:RES_FEAR | EASY_KNOW
N:426:Light and Darkness Resistance
G:=:d
I:45:39:0
W:25:0:2:3000
A:25/2
F:RES_LITE | RES_DARK | EASY_KNOW
N:427:Nether Resistance
G:=:d
I:45:40:0
W:45:0:2:15000
A:45/2
F:RES_NETHER | HOLD_LIFE | EASY_KNOW
N:428:Nexus Resistance
G:=:d
I:45:41:0
W:25:0:2:3000
A:25/2
F:RES_NEXUS | EASY_KNOW
N:429:Sound Resistance
G:=:d
I:45:42:0
W:25:0:2:3000
A:25/2
F:RES_SOUND | EASY_KNOW
N:430:Confusion Resistance
G:=:d
I:45:43:0
W:35:0:2:5000
A:35/2
F:RES_CONF | EASY_KNOW
N:431:Shard Resistance
G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
F:RES_SHARDS | EASY_KNOW
N:432:Disenchantment Resistance
G:=:d
I:45:45:0
W:75:0:2:15000
A:75/5
F:RES_DISEN | EASY_KNOW
N:433:Chaos Resistance
G:=:d
I:45:46:0
W:45:0:2:15000
A:45/2
F:RES_CHAOS | EASY_KNOW
N:434:Blindness Resistance
G:=:d
I:45:47:0
W:35:0:2:5000
A:35/2
F:RES_BLIND | EASY_KNOW
N:435:Lordly Protection
G:=:d
I:45:48:0
W:100:0:2:100000
A:100/5
F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT
N:436:Extra Attacks
G:=:d
I:45:49:0
W:75:0:2:100000
A:75/4
F:BLOWS
N:437:Cure Light Wounds
G:!:d
I:75:34:50
W:0:0:4:15
A:0/1:1/1:3/1
P:0:1d1:0:0:0
N:438:Clumsiness
G:!:d
I:75:19:0
W:5:0:4:0
A:5/1
P:0:1d1:0:0:0
N:439:Sickliness
G:!:d
I:75:20:0
W:10:0:4:0
A:10/1
P:0:1d1:0:0:0
##### Items 440 to 444 reserved (old "fake" objects) #####
##### Items 445 to 479 reserved (old "terrain" objects) #####
# The old "notice_seams" option is currently unused, but much of its
# old functionality can be obtained by clever use of 'F' commands in
# a pref file which define "quartz" and "magma" to look like "granite".
# Note that the "player" picture does not really fit in anywhere, and I
# have no idea how to go about allowing "redefinition" of that picture.
# Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
# special "player picture" which might yield a simple way to show the
# player in different colors or whatever for different "states", or even
# a different picture for various "class" or "race" choices.
##### And here starts the gold/gems #####
N:480:copper
G:$:u
I:100:1:0
W:1:0:0:3
N:481:copper
G:$:u
I:100:2:0
W:1:0:0:4
N:482:copper
G:$:u
I:100:3:0
W:1:0:0:5
N:483:silver
G:$:s
I:100:4:0
W:1:0:0:6
N:484:silver
G:$:s
I:100:5:0
W:1:0:0:7
N:485:silver
G:$:s
I:100:6:0
W:1:0:0:8
N:486:garnets
G:$:r
I:100:7:0
W:1:0:0:9
N:487:garnets
G:$:r
I:100:8:0
W:1:0:0:10
N:488:gold
G:$:y
I:100:9:0
W:1:0:0:12
N:489:gold
G:$:y
I:100:10:0
W:1:0:0:14
N:490:gold
G:$:y
I:100:11:0
W:1:0:0:16
N:491:opals
G:$:W
I:100:12:0
W:1:0:0:18
N:492:sapphires
G:$:b
I:100:13:0
W:1:0:0:20
N:493:rubies
G:$:r
I:100:14:0
W:1:0:0:24
N:494:diamonds
G:$:w
I:100:15:0
W:1:0:0:28
N:495:emeralds
G:$:g
I:100:16:0
W:1:0:0:32
N:496:mithril
G:$:B
I:100:17:0
W:1:0:0:40
N:497:adamantite
G:$:G
I:100:18:0
W:1:0:0:80
##### Objects 498 and 499 were the "Morgoth Artifacts" #####
# These objects, like objects 500 to 511, are never created
# without being turned into artifacts. This simplifies the
# code for "killing the winner monster".
N:498:& Sword~
G:\:D
I:24:29:0
W:15:0:200:1000
P:0:4d5:0:0:0
F:SHOW_MODS | INSTA_ART
N:499:& Massive Iron Crown~
G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
F:INSTA_ART
##### Objects 500 to 511 are the "Special Artifacts" #####
# These objects do not specify "full names" because the artifact name
# is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
#
# These objects do specify a "base name", which is used when the object
# is "aware" (always true for lites)
#
# The Lites (and the One Ring) specify "physical colors", which
# over-ride the "flavor" colors, if any. Note that the "One Ring"
# also has a specific check for "unknown" in which it changes its
# name to "a plain gold ring". See "obj-desc.c"
#
# Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
# so we do not need to specify that here.
#
# Note that the "INSTA_ART" flag is used to prevent these objects from
# being created without also turning them into artifacts. This flag
# must be specified both here and in the artifact template.
#
# The only reason for having six different "ring" templates and three
# different "amulet" templates is to allow each "special artifact" to
# have a different "color" and "flavor", and also to allow the use of
# special "base names" (such as "Necklace").
# The Phial of Galadriel -- see artifact list [was level 2]
N:500:& Phial~
G:!:y
I:39:4:0
W:20:0:10:10000
P:0:1d1:0:0:0
F:INSTA_ART
# The Star of Elendil -- see artifact list
N:501:& Star~
G:*:y
I:39:5:0
W:30:0:5:25000
P:0:1d1:0:0:0
F:INSTA_ART
# The Arkenstone of Thrain -- see artifact list
N:502:& Arkenstone~
G:*:w
I:39:6:0
W:60:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART
# The Red Amulet -- see artifact list
N:503:& Red~
G:":d
I:40:10:0
W:50:0:3:50000
F:INSTA_ART
# The Amulet of Ingwe -- see artifact list
N:504:& Amulet~
G:":d
I:40:11:0
W:60:0:3:90000
F:INSTA_ART
# The Necklace of the Dwarves -- see artifact list
N:505:& Necklace~
G:":d
I:40:12:0
W:70:0:1:75000
F:INSTA_ART
# The Ring of Barahir -- see artifact list
N:506:& Ring~
G:=:d
I:45:32:0
W:50:0:2:65000
F:INSTA_ART
# The Ring of Tulkas -- see artifact list
N:507:& Ring~
G:=:d
I:45:33:0
W:70:0:2:150000
F:INSTA_ART
# The Ring of Power (Narya) -- see artifact list
N:508:& Ring~
G:=:d
I:45:34:0
W:70:0:2:100000
F:INSTA_ART
# The Ring of Power (Nenya) -- see artifact list
N:509:& Ring~
G:=:d
I:45:35:0
W:80:0:2:200000
F:INSTA_ART
# The Ring of Power (Vilya) -- see artifact list
N:510:& Ring~
G:=:d
I:45:36:0
W:90:0:2:300000
F:INSTA_ART
# The Ring of Power (The One Ring) -- see artifact list
N:511:& One~
G:=:y
I:45:37:0
W:100:0:2:5000000
F:INSTA_ART
### Room for new objects added after 511 (Zangband 2.1.0): 512-575
# Trump Spellbooks
N:512:[Conjurings & Tricks]
G:?:U
I:95:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0
N:513:[Deck of Many Things]
G:?:U
I:95:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0
N:514:[Trumps of Doom]
G:?:o
I:95:2:0
W:40:0:30:25000
A:40/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:515:[Five Aces]
G:?:o
I:95:3:0
W:90:0:30:100000
A:90/3
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# Arcane Spellbooks
N:516:[Cantrips for Beginners]
G:?:s
I:96:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0
N:517:[Minor Arcana]
G:?:s
I:96:1:0
W:20:0:30:250
A:20/1
P:0:1d1:0:0:0
N:518:[Major Arcana]
G:?:s
I:96:2:0
W:30:0:30:1000
A:30/1
P:0:1d1:0:0:0
N:519:[Manual of Mastery]
G:?:s
I:96:3:0
W:40:0:30:2500
A:40/1
P:0:1d1:0:0:0
N:520:Reflection
G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
F:REFLECT | EASY_KNOW | IGNORE_ELEC
#521 and 522 cannot have EASY_KNOW because they may be cursed
N:521:Anti-Magic
G:":d
I:40:13:0
W:40:0:3:30000
A:40/4
F:NO_MAGIC
F:IGNORE_ELEC
N:522:Anti-Teleportation
G:":d
I:40:14:0
W:30:0:3:5000
A:30/2
F:NO_TELE
#523 cannot have EASY_KNOW because it can get random resistances
N:523:Resistance
G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | IGNORE_ELEC
#
# New objects for Gumband, in addition to those scattered thoughout
# the list above, of course.
#
# Stormbringer -- see artifact list
N:524:& Runesword~
G:|:D
I:24:31:0
W:1:0:200:4000
P:0:6d5:0:0:0
F:INSTA_ART | SHOW_MODS
# Jeweled Hand of Kwll -- see artifact list
N:525:& Jeweled Hand~
G:]:v
I:31:4:0
W:1:0:20:3000
P:4:1d1:0:0:0
F:INSTA_ART | SHOW_MODS
# Slaughter Axe
N:526:& Slaughter Axe~
G:/:G
I:23:30:0
W:70:0:30:6000
A:70/8
P:0:5d7:0:0:0
F:SLAY_ANIMAL | SHOW_MODS
# New Ammo Types
N:527:& Sling Bullet~
G:{:s
I:16:2:0
W:20:0:3:5
A:20/3:40/1
P:0:1d4:0:0:0
F:SHOW_MODS
N:528:& Hunting Arrow~
G:{:U
I:17:0:0
W:2:0:1:2
A:2/1:10/1
P:0:1d3:0:0:0
F:SHOW_MODS
N:529:& Hunting Quarrel~
G:{:s
I:18:0:0
W:5:0:2:3
A:5/1:15/1
P:0:1d4:0:0:0
F:SHOW_MODS
# To make up for removing the spell and making Priests suffer for using
# non-Hafted (blunt) weapons. :) -- Gumby
N:530:Bless Weapon
G:?:d
I:70:43:0
W:40:0:5:50000
A:40/8:60/4:80/2
# Just to complete the set. -- Gumby
N:532:Lightning
G:=:d
I:45:5:0
W:55:0:2:3500
A:55/1
P:0:0d0:0:0:15
F:RES_ELEC | IGNORE_ELEC | ACTIVATE
N:533:Dispel Animals
G:?:d
I:70:40:0
W:20:0:5:200
A:20/2
N:534:& Feanoran Lamp~
G:~:y
I:39:2:0
W:10:0:25:1500
A:10/4:15/2
P:0:1d1:0:0:0
F:EASY_KNOW | IGNORE_FIRE
N:535:Protect Armour
G:?:d
I:70:19:0
W:35:0:5:500
A:35/3
N:536:& Pair~ of Sandals
G:]:U
I:30:1:0
W:0:0:10:3
A:0/1
P:1:1d1:0:0:0
N:537:& Light Spear~
G:/:s
I:22:1:0
W:3:0:30:15
A:3/1:23/1
P:0:1d4:0:0:0
F:SHOW_MODS
N:538:Summon Pet
G:?:d
I:70:6:200
W:20:0:5:0
A:20/1